Tag Archives: current project

Happy Reader Appreciation Day!

Last year, I arbitrarily declared 9/13 “Reader Appreciation Day” and offered a free e-book on my website.

Continuing the tradition of giving stuff away in thanks for the support I’ve received from friends, family, and fans, I’m pleased to pass along these wallpapers:

These graphics are an adaptation of the cover that will accompany “Ghost Mode” when the short story is published later this year. The art was created by graphic designer extraordinaire Mary Christopherson, and I couldn’t be happier with how she brought the villain to life.

Speaking of upcoming projects, here’s a sneak peek at what the future holds for the fiction of David Michael Williams:

The Soul Sleep Cycle

I’ve been working on this genre-bending-but mostly-science-fiction series, on and off, since late 2006. Having finished the second draft of Book 3 earlier this month, thus ending the saga (for the time being), I’m eager to transition into publishing Book 1 as a paperback and e-book through my One Million Words imprint.

The Soul Sleep Cycle reveals a hidden world where a select few people possess the ability to prowl the collective unconscious. Two rival factions of dream drifters have turned the dreamscape into a war zone, and those sworn to protect the public must walk a razor’s edge of morality while fighting against those who would use their power to control life and death.

Book 1: If Souls Can Sleep

Vincent Cruz used to think he would give anything to bring his daughter back.

After years of reliving the morning his daughter drowned, Vincent’s recurring dream suddenly stops, only to be replaced by a new nightmare that stretches from his subconscious into the real world and beyond the grave.

With the help of his stoner roommate and a sleep doctor with issues of her own, Vincent must make sense of a dream in which he becomes Valenthor, a medieval warrior who also lost a daughter and who, like Vincent, has turned to the bottle for solace. But Valenthor’s clichéd quest is more than a coping mechanism that lets Vincent play hero, and unless he can figure out how his devious—and comatose—half-brother, the CIA, and an amateur fantasy writer figure into the phenomenon, he may lose more than his mind.

  • Projected publication date: January 2018

Book 2: If Sin Dwells Deep

  • Projected publication date: October 2018

Book 3: If Dreams Can Die

  • Projected publication date: April 2019

Short Stories

‘Ghost Mode’

“Ghost Mode,” an ominous yet playful story that depicts a dire fate for tech addicts in the not-too-distant future, will appear in One Million Project’s fantasy anthology. Proceeds go, in part, to cancer research. Learn more about that here.

Loyal readers might recognize the pompous protagonist—the Quentin E. Donovan—from a writing exercise tentatively titled “The Villain,” which was part of a crowd-sourcing experiment to help me decide what story to pursue. Read an early draft of the beginning here.

  • Projected publication date: December 2017

‘The Lake Road’

I don’t write much in the way of short fiction. In part, it’s because writing novels—and, inevitably, series—keeps me plenty busy. But small, self-contained stories can be an excellent palate cleanser in between drafts of longer works. I wrote “Lake Road” for just that purpose in 2010.

When an editor at One Million Project asked if I had any other short stories lying around for another of his publications, Bite Size Stories, I rediscovered my tale of a jaded guardian angel, remembered how strange and fun the story was, and worked hard to make it worthy of mass consumption. Now I can’t wait for the rest of the world to meet Felix and the unexpected adversaries he encounters on a certain rural Wisconsin road.

  • Projected publication date: TBD

ONE-SHOT

Amid writing, editing, and publishing novels and short stories, I also have entered into a so-far secret project that will stretch my creative writing skills in exciting new ways. I won’t go into details yet, but suffice it to say, ONE-SHOT is a collaboration with some extremely talented people and corresponds with an objective that’s been on my bucket list since I was young.

I’ll share more about ONE-SHOT in the months to come!

  • Projected publication date: Spring 2018

With so many releases on the horizon, I’d love to keep you informed along the way. Don’t miss future cover reveals and other teasers. Sign up for my monthly newsletter today!

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Countdown for my Pun-a-Day Calendar

pun-a-day-calendarI never thought I’d have to raise $10,000 in 60 days.

In my defense, I expected I’d have longer—at least four months to mobilize a small army of bakers. But instead of securing an average of, say, $83 a day, I’m now looking at a goal of $167 per day.

And I’m already behind.

I’m referring to the Kickstarter campaign I launched last week. In between attempts to increase the sales of my published novels and preparation of new books for publication, I decided to pursue a new revenue stream: a Pun-a-Day Calendar featuring my wittiest wordplay.

(What, you thought I was joking when I mentioned this possibility in January?)

Here’s the blurb:

Start your day with a dose of wit you won’t find anywhere else.

When I’m not writing and publishing novels, I post puns on social media. I get more likes and followers with #wordplay than any other kind of post. Which leads me to believe there are others out there whose minds appreciate and perhaps even crave puns.

To appease this underground — punderground? — faction, I’m creating a page-a-day calendar featuring my off-the-beaten-path brand of wordplay.

The Pun-a-Day Calendar chronicles several years’ worth of wordplay. These are original creations. If you’ve heard it before, you won’t find it in my calendar (unless you’re already following me on Twitter, of course). Topics cover all manner of miscellany, from food and folk songs to comic books and the Bible.

Since I didn’t have $10,000 of startup capital just lying around for the print run of 500 calendars, I thought I’d give Kickstarter a shot. For those who don’t know, “Kickstarter helps artists, musicians, filmmakers, designers, and other creators find the resources and support they need to make their ideas a reality.”

It works like this:

  • Someone—let’s say a writer—comes up with an idea to create something, but he needs funding to move forward.
  • So he creates a campaign at Kickstarter to see if there is any interest and, ultimately, to drum up investors.
  • He comes up with the price for the product (e.g. $20) and creates pledge tiers, adding extra prizes and incentives to encourage people to pledge more.
  • He chooses somewhere between 30 and 60 days (but not 120) for the lifespan of the campaign.
  • Then he does whatever he can to spread the word about the campaign, hoping that enough people pledge and that he reaches his goal before deadline.
  • If the campaign is successful, the writer gets to complete his project, and everybody gets what they ordered. But if the campaign fails to meet its goal, no one pays anything and nothing gets made.

If I do not reach my goal by April 15, no one gets the Pun-a-Day Calendar.

Which is why I need your help in spreading the word to anyone and everyone who likes puns, quips, and wordplay. Teachers, writers of all kinds, and other creative types seem to fit this category, but no need to limit it to just them. The more the merrier!

If you’re interested in supporting my dream of flooding the world with wordplay, there’s a lot more information about the Pun-a-Day Calendar here: https://www.kickstarter.com/projects/1620958229/pun-a-day-calendar

Wait, what do I need to do?

If I’ve learned anything about Kickstarter over the past week, it’s that many people don’t know much about it. If you’re interested in backing my Pun-a-Day Calendar campaign, here’s all you need to do:

  • Scroll down and click the big green button that says “BACK THIS PROJECT.”
  • Now you’ll have four options for backing the campaign:
    • You can pledge money for no reward.
    • You can pledge $5 or more to get the e-book version of my fantasy novel Rebels and Fools.
    • You can pledge $20 or more to get the Pun-a-Day Calendar itself.
    • You can pledge $35 or more to get the Pun-a-Day Calendar as well as e-book versions of Rebels and Fools, Heroes and Liars, and Martyrs and Monsters.
  • No matter what option you choose, every dollar goes toward the project’s $10,000 goal.
  • Next, you’ll need to create a Kickstarter account and enter your credit card information. (But remember, you won’t be billed unless/until the campaign reaches its goal.)
  • On April 15, you’ll be notified whether or not the project got enough backing. If it does, you’ll get your calendar and/or other prizes in the months to come. If not, your credit card won’t be billed.

Not too difficult, right? Anyway, life is full of new experiences. And if this campaign proves successful, I’ll be learning even more as I publish my first calendar.

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Coming soon: Renegade Chronicles compendium

An editor of mine once said, “No one wants to know how the sausage is made.”

He was referring to journalistic processes—the hoops reporters jump through in order to research, interview, and write stories as well as edit, paginate, and publish them. Readers care only about the quality of finished article, not all of the work that went into it.

That might be true of newspapers, but as a lifelong fan of fantasy, I know that those who venture into fictional realms often appreciate additional glimpses into the wider world, including supplementary explorations of characters and cultures and even the author’s method for creating them.

Think of them as travel guides.

In the spirit of giving fans a more in-depth look at the people, places, and peculiarities of The Renegade Chronicles—and an excuse to return to Altaerra—I’m in the process of creating a (FREE!) compendium called Capricon and Beyond.

While I put the finishing touches on the e-book, please enjoy this excerpt. It’s a character profile I composed for a certain rogue knight prior to writing the first draft of Rebels and Fools.

Black and white sketch of Dominic Horcalus, Knight of Superius

While I’ve never been more than a dabbler in drawing, I occasionally made time to sketch the natives of Altaerra.

Dominic Horcalus

Horcalus comes from a long line of Knights of Superius. Like his father and his father before him, Horcalus stands tall—about 6’2”—and keeps himself in excellent physical shape. The muscles on his arms, legs, and chest are well-defined, and there’s hardly any fat on his body. His eyes are gray; his hair, brown. A full, neatly-trimmed mustache graces his upper lip. Despite a rather hawkish nose and sharp chin, Horcalus is a reasonably handsome man.

Horcalus’s usual garb consists of combination plate-and-chainmail armor, a shield of some sort, an open-faced helmet with a nose-guard, and his trusty longsword.

Horcalus presents himself with an air of quiet dignity. He acts and speaks proudly, though not haughtily. He has excellent posture, looking comically stiff at times. He doesn’t fidget, and maintains a composed, stoic exterior unless something has him greatly discombobulated. His tone tends to soften, and he is more likely to smile when interacting with women and children.

Horcalus’s speech is the epitome of proper. He’ll almost always use two words in lieu of a contraction. He may use an outdated or archaic phrase or expression without realizing it.

Horcalus’s childhood was not so unlike many other boys borne of Knights. His father was stern but loving, making sure his son was well-disciplined and teaching the boy everything he knew about life and the Knighthood. Horcalus became his father’s squire at a remarkably young age and then went to Fort Splendor to train as a novice when he was fifteen years old.

Horcalus loves a challenge and delights in a hard-fought victory, though he is ever a gracious winner. He spends much time engaged in mock-combat, honing his skill, teaching others what he knows as well as learning from their techniques. Aside from physical trials, he likes games that improve his intellect and sharpen his wit (e.g., solving at riddles and playing chess). He has little interest in games of chance and shuns gambling.

Horcalus is not quick to laugh, but that is not to say he is devoid of humor. He’ll laugh at clever joke but seldom at another’s expense. He hates lies and engages in a lie only when it’s unavoidable. He’s a very bad liar, actually. His conscience holds a tight reign over his actions.

Like most Knights of Superius, Horcalus is extremely patriotic, but Horcalus does his best to accept people of every nation. Like many humans, he has his misgivings about the other races, but he is never less than polite to the occasional half-elf or gnome who crosses his path. He distrusts magic-users, but his greatest prejudice is against people who foment disorder and take advantage of their fellow man.

Horcalus is a stalwart optimist. He became a Knight to help make the world a better place. So long as he is fighting for the side of peace and justice, Horcalus enjoys life. Conversely, when he becomes a member of the Renegades, the disgraced Knight finds life nearly unbearable.

Horcalus serves Pintor the Warriorlord by adhering to the virtues outlined in the Knighthood’s code of conduct. He knows several prayers by rote. More often than not, when he prays, he is asking for guidance or forgiveness. Horcalus also honors the other Gods of Good, though he doesn’t really address these other deities by name.

While Horcalus did have a childhood sweetheart, he won’t fall in love until many years after the Renegade War. Horcalus thinks love is important, and he wants a wife and family, but the quest for a soulmate is far more difficult than anything the Knighthood has ever asked of him. He always figured the gods would provide him with a capable woman when and if they see fit. Horcalus wants children too—particularly a son to follow in his footsteps as a Knight of Superius.

Horcalus made many friends while in the Knighthood. His best friend and mentor is Chester Ragellan. He develops relationships with Klye Tristan, Arthur Bismarc, and Lilac Zephyr during the Renegade War.

More details about the release of Capricon and Beyond as well as other exciting news for The Renegade Chronicles will be released soon. Until then, may the Warriorlord watch over you!

It’s here! Download Capricon and Beyond: The Renegade Chronicles Compendium for FREE.

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Infrequently Asked Questions

Writers spend a lot of time talking to themselves.

Portrait of author David Michael Williams

“Are you ready for the interview, David?” “Yes, David, I am.” | Photo by Jaime Lynn Hunt

We invent conversations between imaginary people, imagine a series of actions, and then transcribe what happens in our mind to the page. The hope, of course, is that one day there will be readers to hear that proverbial tree falling in the woods.

In addition to millions of words of fiction, I have written hundreds of pages while planning and plotting my novels. When I go back and read through those notes, I come off like a crazy person, sharing ideas and options with no one but myself.

And yet I felt even more like a lunatic when composing the author Q&A for my online press kit.

The goal of the Q&A is to provide reporters with an easily digestible document for learning more about me as an author as well as my books. In the exercise, I play both the role of interviewer and interviewee, asking myself questions to which I already know the answers.

In the spirit of embracing the insanity, I’m going to share the dialogue (or is it a monologue?) below. Maybe someday I’ll have partaken in enough interviews to compose a true FAQ, but in the meantime, please enjoy my Infrequently Asked Questions:

What are The Renegade Chronicles about?

On the surface, The Renegade Chronicles is about a civil war in the magical, medieval world of Altaerra. The most powerful peace treaty in history is on the verge of collapse, and a certain band of rebels has made it their mission to learn who is really pulling the Alliance of Nations’ strings—and why.

The series is firmly entrenched in the sword-and-sorcery fantasy genre, though there are elements of mystery, suspense, and even comedy. While the world of Altaerra is populated with mythical creatures like elves and ogres, the series focuses primarily on humans caught up in political intrigue and matters of life and death.

In a nutshell, The Renegade Chronicles is about war, unexpected alliances, magical swords, unholy crusaders, redemption, and hope.

Whom are The Renegade Chronicles about?

The series features a wide array of characters, including thieves, knights, pirates, wizards, and assassins. Everyone has his or her own agenda, and most people believe they fight for “the side of right.” But a major theme woven throughout the series is that the truth tends to fall somewhere between black and white.

The main characters are the Renegades, a ragtag band of rebels brought together by a twist of fate, including Klye, a former thief and self-proclaimed leader; Ragellan, a disgraced Knight of Superius, and his protégé Horcalus; Othello, a taciturn forester; Plake, a former rancher who thinks with his fists; Scout, an explorer who knows the island better than most; the pirate king Pistol and his loyal first mate, Crooker; Arthur, a young runaway; and Lilac, a mysterious woman with an enchanted blade.

You can learn more about them here: david-michael-williams.com/renegade-chronicles/meet-the-renegades/.

Who is your favorite character?

That’s like asking me who my favorite child is!

I suppose I have many favorites. Klye Tristan, the Renegade Leader, is probably the easiest for me to write; I’ve known him the longest. Characters like Scout and Noel are gems because they provide comedic relief. I have a lot of respect for Horcalus and Stannel Bismarc, both men of principle. And as obnoxious as Plake can be, he’s undeniably a catalyst when it comes to the plot. Zusha is a lot of fun, too, because of her unique perspective.

What is the setting for The Renegade Chronicles?

The story takes place in the fantastical world of Altaerra, which is home to many different peoples, including humans, dwarves, elves, ogres and a few other traditional fantasy races. And there are a few species that are unique to Altaerra alone, such as the dreaded midge.

Readers of The Renegade Chronicles will traverse the breadth of the island of Capricon, which is populated primarily by humans and defended by the Knights of Superius. The island is home to temples, castles, foreboding mountains, abandoned settlements, and no shortage of secrets.

You can see the map of Capricon here: david-michael-williams.com/renegade-chronicles/capricon/.

Who will enjoy The Renegade Chronicles?

Fans of fantasy fiction who like fast-paced, action-packed plots, a robust cast of characters, and plenty of plot twists will appreciate The Renegade Chronicles. The focus is on the individual adventurers, most of them humans, and while the series borrows from established fantasy tropes, folks who have never read fantasy books before should be able to grasp and enjoy these stories.

The Renegade Chronicles would be a good stepping stone for teens who grew up on Harry Potter and are looking for a series that features more mature characters. They’re ready for something with a little more grit—but not something as brutal as George R.R. Martin’s Game of Thrones. Having said that, I also believe adults of all ages can appreciate these adventures.

What makes The Renegade Chronicles unique?

I’ll be the first to admit that the series is something of a throwback to the sword-and-sorcery stories I grew up with. It’s not as arch and grueling as Tolkien, and it’s certainly more lighthearted than the gritty urban fantasy that has gained popularity in recent years.

I published The Renegade Chronicles for people, like me, who want a healthy balance of high-stakes danger and good, old-fashioned fun.

What are The Renegade Chronicles “rated”?

If this were a movie, I’d say a hard PG or a soft PG-13. There is mild language and a few sexual innuendos. There’s also violence, and characters do die occasionally. But blood and gore are not the focus.

Where can someone buy The Renegade Chronicles?

All three paperbacks are available at Amazon.com. The e-book editions—including a three-in-one collection with a bonus appendix detailing the people, places and particularities of Altaerra—are exclusively available at the Kindle Store.

You can find a series of direct links here: david-michael-williams.com/renegade-chronicles.

How long did it take you to write the books?

The first book, Rebels and Fools, took the longest. I wrote the first draft while attending college and rewrote the entire manuscript my senior year. Volumes 2 and 3 took a year apiece to write (two drafts each).

When I came back to the manuscripts in late 2015, I dedicated a month to each one, refining them and making substantial edits.

What do the titles mean?

Don’t get me started on how difficult it is to come up with compelling novel titles!

All three titles hint at the duality of the characters. For example, Rebels and Fools—does that mean the enemies of the rebels are the fools, or are the rebels themselves fools? The same goes for Heroes and Liars and Martyrs and Monsters. The ambiguity is intentional and, in fact, integral.

Why do fantasy series always seem to be trilogies?

That’s an arcane secret…kind of like why every potion requires “eye of newt.” In all seriousness, I don’t think I set out to write three books specifically. I always knew where Volume 1 would end, and after I finished Volume 2, I realized it would take only one more installment to complete the main story arc.

But it’s altogether possible additional volumes could be published somewhere down the road. The Renegades have many adventures ahead of them.

Why did you decide to publish all three at once?

We live in an age of instant gratification. I know I hate waiting for a writer to finish the next installment in a series. Since I already had written all three novels, it didn’t make sense to stagger the releases of Volumes 2 and 3. If someone enjoyed Rebels and Fools, I didn’t want anything getting in the way of their buying Heroes and Liars and Martyrs and Monsters immediately.

It’s a similar philosophy to Netflix series in which an entire season is released all at once. People like to “binge watch,” so why not “binge read”? The Renegade Chronicles is like House of Cards—only with magical swords.

Why did you decide to publish The Renegade Chronicles yourself?

I wrote three complete manuscripts before searching for an agent to represent the series or a publisher to buy it. And, frankly, no one was interested. To be fair, the first book was bloated—175,000 words is too long for an unknown author’s first book—and all three books needed copious edits. The decade in between finishing the third book and revisiting the series provided me with the skills and the objectivity to go back and fix the manuscripts.

The bottom line is I had faith in the stories and the writing, and I wanted others to be able to enjoy them. Creating my own independent publishing company, One Million Words, was a means to that end.

Why did you name your publishing company One Million Words?

A good friend of mine once told me that anything an author writes before one million words are just “finger exercises.” It’s a derivative of a familiar adage that proclaims a writer must put in a ton of practice before he or she will be any good. After he told me that, I did a word count and was pleased to report back that I had, in fact, already written one million words of fiction.

There are also roughly one million words in the English language. Plus I thought “One Million Words” had a nice ring to it. I had been using that phrase for my blog and social media accounts for years, so when it came time to create my own imprint, I couldn’t think of a more appropriate name.

Where did you find inspiration for this series?

I’ve been a fan of fantasy since before I even knew what fantasy was. Books, movies, television, video games—I always gravitated toward medieval settings and magical adventures. I wholeheartedly fell in love with the DragonLance books when I was in high school, and I was a big fan of the Final Fantasy video game series before that. I wanted to create a rich world of my own, a mystical playground for the characters that popped into my head.

Who are your favorite authors?

Some of my favorite fantasy authors are Margaret Weis and Tracy Hickman, not only because of their contributions to the DragonLance saga, but also for the Death Gate Cycle; R.A. Salvatore, primarily for his DemonWars series; Neil Gaiman; George R.R. Martin; and, of course, J.R.R. Tolkien, the grandfather of the fantasy genre.

Beyond fantasy, I’m a big fan of William Faulkner, and one of my favorite novels of all time is Alexandre Dumas’ The Count of Monte Cristo.

What was the biggest challenge in publishing The Renegade Chronicles?

When you are preparing to publish three novels in two formats (print and digital), there are a lot of moving parts. On top of that, I held myself to a very aggressive timeline. When things are running that tight, even a minor setback can impact a lot of other tasks.

To tell the truth, I think my greatest challenge still lies ahead: marketing the series and reaching new customers.

Will there be any future books in The Renegade Chronicles?

I’d love to write more stories about Klye Tristan and the gang. I have plenty of additional plots already mapped out, so jumping back into Altaerra wouldn’t be difficult. I’ve written a complete draft of a novel starring a young wizardess who will eventually cross paths with the characters from The Renegade Chronicles. The epilogue of Martyrs and Monsters hints at that storyline.

By and large, sales of the first three volumes will determine whether I can afford to return to this world.

What is your next project?

I’m stepping away from Altaerra for at least a little while. I’m in the middle of writing a science fiction series called The Soul Sleep Cycle. While my agent looks for a buyer for the first two books in that series (If Souls Can Sleep and If Sin Dwells Deep), I’ll be working on the third novel, If Dreams Can Die.

Do you have any advice for other writers?

Oh, I have lots of advice—mostly lessons I’ve learned along the way. I include writing tips on my website, david-michael-williams.com.

What I will say is I’m glad print-on-demand publishing was not available when I was in my early twenties. Self-publishing almost makes it too easy to put one’s work out there, and I’ve seen plenty of examples of dabblers and amateurs publishing before they are ready.

I fear that I would have been among them; if I had published The Renegade Chronicles before 2016, they would have been an inferior product. My advice to young writers is to wait until you’re prepared to treat your fiction as a business before considering self-publishing.

What are your long-term goals?

First and foremost, I want to continue to publish my novels, whether through a traditional publishing house or through One Million Words. I have a lot of ideas, so here’s to hoping I find readers who appreciate my stories and will support my dream of getting paid to do what I love.

In addition to novels, I’d love to write for a video game or a graphic novel. My wife says I should produce a pun-a-day calendar. At this point, I’m keeping everything on the table.

Any other questions for the author? Shoot them my way in the comments section!

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‘Where can I buy your books?’

Yesterday, The Renegade Chronicles were officially published…which means I can finally answer the question above.

Book covers of The Renegade ChroniclesI emphasize “finally” because even though any publication process—whether traditional or indie—tends to be a long slog, the story of this particular fantasy series is half a lifetime in the making. Without further delay, here are the three ways to read The Renegade Chronicles:

Paperback editions

Rebels and Fools (Vol. 1), Heroes and Liars (Vol. 2), and Martyrs and Monsters (Vol. 3) are all available as paperbacks. You can order them via Amazon.com, but I’d be extremely appreciative if you ordered them directly from the printer, CreateSpace, since Amazon takes quite a big cut of every sale.

E-book editions

Currently, the digital versions of the The Renegade Chronicles are available for Kindle exclusively (though that may change in the months ahead).

Digital collection

The best deal by far is buying the three-in-one digital collection for Kindle. For $9.99, you get all three novels as well as a comprehensive appendix detailing the people, locations, and magical items of the world in which the series is set.

The story behind the story

So many people over the years have asked when they’ll be able to read my fantasy series on something other than desktop printouts and PDFs (and not received a satisfactory answer). I feel compelled to share the following timeline, if only to illustrate the longevity of the project.

  • 1990 — In sixth grade, I wrote a short story that introduced two characters who would eventually star in The Renegade Chronicles.
  • 1993 — I wrote another fantasy story that would serve as a rough foundation for the plot of Rebels and Fools.
  • 1994 – 1997 — I began building the world of Altaerra while in high school and wrote many episodic stories about characters around the world, including many of the people that populate The Renegade Chronicles.
  • 1997 – 1999 — As a project for an independent writing course in college, I wrote two-thirds of the first novel.
  • 1999 – 2001 — I finished what would become Rebels and Fools and rewrote the entire novel my senior year since my writing style and skills had improved significantly along the way.
  • 2002 – 2003 — I wrote and edited the sequel while living in Zhangjiagang, China.
  • 2004 — While querying literary agents for the first two books, I wrote and edited the third book.
  • 2005 – 2014 — Due to a lack of interest from traditional publishing companies, I moved on to other projects, including a standalone fantasy novel, a sci-fi series, and a children’s book.
  • 2015 — I began exploring the idea of starting my own indie publishing company to produce my works of fiction. I reviewed all three volumes of The Renegade Chronicles to see if I still believed the stories had merit—and to evaluate how much work would be required to get them print-ready.
  • October 2015 — I edited Volume 1.
  • November 2015 — I edited Volume 2.
  • December 2015 — I edited Volume 3.
  • February 2016 — I laid out the print editions of all three novels and composed the front- and back-matter (e.g., acknowledgments, about-the-author page, etc.).
  • March 2016 — I formatted the e-book editions of all three novels as well as the three-in-one collection. I also created the exclusive “People, Places and Peculiarities of Altaerra” appendix. On March 29, 2016, I published all iterations of the series—two days ahead of schedule but not a moment too soon.

Now, at last, let the binge reading begin!

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‘Where does your book take place?’

Along with genre and characters, setting can be a deciding factor—or a deal breaker—when it comes to buying a book.

Oftentimes, location goes hand-in-hand with the other two. For example, if I’m writing space opera, one might expect to find characters of one or more alien species among the cast. Correspondingly, the setting would probably be an interstellar locale, perhaps a foreign planet or spacefaring vessel.

But over the centuries, genres have birthed myriad subgenres. So while a traditional Western would most likely be set in a specific region of North America within a set timeframe, science fiction can happen anywhere and (arguably) anytime.

Regarding The Renegade Chronicles—my almost-published (read: practically published) sword-and-sorcery fantasy series—I’ve already told you a little about what the books are about and whom they are about. Today, I’d like to give you a quick tour of a mysterious island in an unfamiliar world.

Map of Capricon

It wouldn’t be epic fantasy without a map, right? Huge thanks to Jake Weiss for scanning in my sketch and then making it look awesome! (Click to enlarge.)

Welcome to Capricon. No, not Capricorn. Just one R.

Where did the name come from? Following a bitter war between the human nations of Superius and Glenning, the Superian king (posthumously known as the Gambler King) decided to seal the sudden alliance by purchasing the island for Superius. It was a capricious maneuver to be sure—hence, the name.

But the Glenningers weren’t the first people to call the island home. The Knights of Eaglehand won it after a bloody crusade against the seafaring and bloodthirsty dwarves who lived there. Before the dwarves, elves called the island home, though nobody can seem to remember when or why they left.

There are also rumors of other inhabitants—vile, mythical creatures that disappeared eras ago…

At the time of The Renegade Chronicles, the island of Capricon is considered a province of Continae, a confederacy of human nations that includes both Superius and Glenning.

Confused? Don’t worry. All you really need to know is that Capricon is populated mostly by humans and is chiefly defended by the Knights of Superius.

Which is not to say there isn’t more to the island than meets the eye…

Readers of The Renegade Chronicles will travel the breadth of Capricon, from the west coast to the east and with plenty of detours in between. Here are just a few of the locations the rebels will encounter throughout the trilogy:

  • Port Town — Site of the magnificent Cathedral of Aladon, Port Town is ruled by ironfisted Crofton Beryl, whose own daughter leads the local rebels. A bit of advice: stay out of the sewers.
  • Temple of Mystel — The healers at the homey Temple of Mystel will help anyone who needs their aid, including Renegades, which doesn’t always sit well with the Knights of nearby Fort Miloásterôn.
  • Port of Stone — Once a thriving port in central Capricon, the Port of Stone was destroyed during the Thanatan Conflict years ago. It holds the answer the riddle “What is big and yellow and keeps out the rain?”
  • Wizard’s Mountain — The tallest of the Rocky Crags, Wizard’s Mountain harbors secrets both ancient and new, such as why has a would-be surgeon claimed it as his own and forbade everyone else from trespassing?
  • Fort Faith — The Knights of Superius have repopulated Fort Faith to curb Renegade activity in the area. Its young commander will face no shortage of challenges at what was supposed to be a sleepy assignment.
  • Rydah — Ruled by Lord Magnes Minus, the capital city of Rydah is a bustling center for culture and trade. It’s the perfect place to lose oneself among the crowds—and the perfect target for a foreign invasion.

As for the world itself, Altaerra is home to many different races, including humans, elves, dwarves, ogres, and a few other (expected) creatures. There are a few other species, however, that are native to Altaerra alone, such as the dreaded midge.

For which every other planet should be exceedingly grateful!

The Renegade Chronicles will be available in paperback and digital editions on March 31, 2016.

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‘Who is your book about?’

Even though “What’s your book about?” is the most difficult question for an author, a few others can be tricky as well.

Noel from The Renegade Chronicles

An early sample of “fan art,” courtesy of Stephanie Williams (née Steinmetz). Who is Noel? Well, he’s a midge. What’s a midge? You’ll just have to read The Renegade Chronicles to find out!

When I try to answer “Who is your book about?” I struggle because I have a lot of characters. With my soon-to-be published (read: almost published) fantasy series, I have a core group of companions who encounter quite a few allies and adversaries during their travels.

And a handful of other people steal the stage from time to time…

But while the trilogy covers a lot of ground (and a lot of lives), at the core of The Renegade Chronicles are the Renegades themselves — specifically, a ragtag band of rebels who have seen the sinister side of a seemingly benevolent peace treaty and decide to fight back.

Here’s a quick (and arguably superficial) summary of the stars of Rebels and Fools:

  • Klye — A former thief and self-proclaimed Renegade Leader, Klye Tristan doesn’t believe in the gods, but he’ll need a miracle to complete his mission.
  • Ragellan — A disgraced Knight of Superius, Chester Ragellan joins the Renegades to learn who framed him and why.
  • Horcalus — A fugitive from the Knighthood, Dominic Horcalus faithfully follows his mentor, Ragellan, though he hates conspiring with the rebels.
  • Othello — A forester accustomed to solitude, Othello Balsa says little but perceives much; his senses are as sharp as one of his green-fletched arrows.
  • Plake — A reckless rancher who constantly questions authority—especially Klye’s—Plake Nelway possesses an unquenchable thirst for excitement and ale.
  • Scout — An explorer at heart, Solomon “Scout” Aegis knows more about the island of Capricon than anyone…if he is to be believed.
  • Pistol — A pirate king who carved his way to the top, Pistol owes the Renegades a debt, but not even he knows how far that loyalty stretches.
  • Crooker — A lifelong buccaneer, Crooker is content to let others do the planning, but he won’t think twice about killing those who threaten his friends.
  • Arthur — A young runaway, Arthur Bismarc wants only to forget his past crimes but ends up committing new ones after getting caught up with the Renegades.
  • Lilac — A warrior woman with a clandestine agenda, Lilac Zephyr wields an enchanted blade that can effortlessly cut through stone, steel, and bone.

Before they can hope to stand up against their enemies—which include a paranoid governor, overzealous knights, several assassins, and a powerful spell-caster who believes the gods sent him to end the war—the Renegades will have to learn to trust one another.

Or die trying.

The Renegade Chronicles will be available in paperback and digital editions on March 31, 2016.

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